• Indie Gaming,  Reviews,  Strategy,  XBLA

    Attack of the Unstoppable Gorg!!!

    At the farthest reaches of the Solar System scientists have discovered a mysterious tenth planet! The legendary Planet X! But unfortunately it turns out to be inhabited by the terrible Gorg, hell bent on eradicating the human race with the aid of flying brain monsters living on Jupiter. Sound like a plot from a cheesy 50’s B-movie? Good, because that’s largely the inspiration behind Unstoppable Gorg from Futuremark Games Studio. A lot of narrative is presented to you in the format of old cinema newsreels and robots frequently look like cardboard boxes or toasters with eyeballs. UFOs hang very obviously from fishing wire. Terrible special effects abound. If that sounds…

  • Indie Gaming,  PSN,  Puzzle,  Reviews,  XBLA

    A Stackingly Good Adventure

    Take a dash of silent movie, a pinch of theatre, mix well with a Dickensian and Borrowers-esque world inhabited solely by Russian Matryoshka dolls and blend it all together with Tim Schaefer’s classic style of humour. Bake well at gas mark 6 and you’ll get Stacking, by Double Fine. Oh, you wanted me to elaborate more than that? Fine, here goes. Set in the industrial age, you play Charlie Blackmore, the youngest child of a large family. Charlie’s father mysteriously disappears and the family falls into debt. In order to repay it, all the children are taken away to be put to work, with the exception of Charlie, who is…

  • Action/Adventure,  Indie Gaming,  Reviews,  RPG

    All Zombies Must Die! Aka Resident Rising 4

    I hate zombies, but only in the sense that I love killing them. There’s nothing I enjoy more than putting the dead back where they belong. So you can imagine a title like ‘All Zombies Must Die!’ doesn’t take much to persuade me to buy it. I am however, picky about what constitutes a good zombie game. I believe there must always be an element of cheese and humour, some gripping no-hope suspense, a massive array of creative weaponry and mutant zombies of all shapes and sizes.. The plot doesn’t necessarily have to be original, it’s just has to not suck.. All Zombies Must Die! attempts to encompass all the…

  • Horror / Thriller,  Puzzle,  Reviews,  Survival

    It’s 3am & I’m still dying in Limbo.

    This week I bring you another game to make your eye sockets salivate. A fantastic noir styled 2D puzzle platform from Playdead, it’s LIMBO. This game is made of soft focus, black and white, silhouette amazingness. There’s very little plot to this game, and I gather that what little story there is to tell is mostly implied subliminally. Instead it excels in suspending you fully in it’s shadowy atmosphere. A nameless boy wakes up in a forest (give him a nudge or he will lay there for longer than is awkward) and with only the motivation to survive, he must work his way through a darkened and unfriendly world. For…

  • PS3,  Reviews,  Well I meant to die there

    Well I meant to die there: Chapter 2- Tomb Raider Underworld

    Tomb Raider. Possibly one of the most iconic gaming series to have ever been released on a console. Even if like me you aren’t really a gamer, you will have at least heard of both Tomb Raider and the series’ main star, Lara Croft. Revered by hardcore gamers and hardcore perverts everywhere, Lara is without a shadow of a doubt a pop culture icon. So really as a new game in the series is scheduled this year, it was no real surprise the mystical being Roberto lobbed this onto my lap for me to try. I tried not to let the fact he was cackling unnerve me. Or the fact…

  • Action/Adventure,  Indie Gaming,  Point and Click,  Puzzle,  Reviews

    It’s 3am & I’m still playing Machinarium.

    Set in a lovingly hand painted mechanical city, Amanita Design’s point-and-click-style adventure boasts a stunning array of scenes for you to indulge and drool over. Each frame allowing you to interact with seemingly unconnected objects which, when combined in the correct sequence of events, allows you to progress forward. Your robot hero, Josef (named after Josef Čapek) must travel through the outs and innards of a rusted city. Armed only with the ability to consume and regurgitate useful gubbins at will and extend or contract his body to reach objects and switches at different heights. The goal to is to combine all manner of resources to open ways to the next…

  • Action/Adventure,  PS3,  Reviews,  Well I meant to die there

    Well I meant to die there…..Chapter 1: Setting the Scene

    Okay, I admit it. I’m, what the French have termed, a noob. Its been almost five years since I’ve completed a game on the PS2 (anyone remember that console?). I’m not sure exactly when I fell out in love with gaming and we amicably seperated with the PS3 taking my dignity and half my money. Maybe it was the pressures of university and being drunk through most of it. Maybe it was the harrowing depression that comes with dealing with the jobcentre. Maybe Uri Gellar did some form of mind control over me and I spent my time chasing squrriels in the park. Nethertheless, my gaming career appeared to be…

  • Free2Play,  Indie Gaming,  Reviews

    Free2Play Spotlight: Realm of the Mad God

    With the recent rise of the indie gaming scene, free-to-play games have matured somewhat beyond the (often Korean) pay-to-win grindfests and can now be viewed as a genuinely acceptable business model for a respectable game. In this column, I’m going to attempt to experience as many of them as possible to try to separate the wheat from the chaff and hopefully uncover some diamonds in the rough. First up in the spotlight: Realm of the Mad God RotMG has been around in a publicly available format for a little over a year at this point with the “official” launch on June 20th 2011 and an open beta prior to that.…